CommonEvent 535
Name = "コラボC4：長老と大明海"

  999([535])
  SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["It looks like the elder has a visitor..."])
  PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Elder>As you can see on this map...they've been attacking villages at random. I can't say for sure where they will head next."])
  ShowText([""])
  ShowText([""])
  ShowPicture([5, "80_daimeikai_st01", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
  ShowTextAttributes(["daimeikai_fc1", 0, 0, 2])
  ShowText(["\\n<Mysterious Exorcist>At random, you say?!\nAre you incapable of reading the earth's pulse...?"])
  ShowText([""])
  ShowText([""])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Elder>...Wh-what are you saying?\nDo you know what their next target is?"])
  ShowText([""])
  ShowText([""])
  ShowTextAttributes(["daimeikai_fc1", 0, 0, 2])
  ShowText(["\\n<Daimyokai>Of course I do, who do you think I am?!\nI am Daimyokai, and I'm known far and wide as a youkai hunter!"])
  ShowText([""])
  ShowText([""])
  ShowTextAttributes(["daimeikai_fc1", 0, 0, 2])
  ShowText(["\\n<Daimyokai>I will certainly accept your request!\nDon't forget to prepare your reward!"])
  ShowText([""])
  ShowText([""])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Elder>...Are you really that famous?\nWith all due respect, I've never heard of your name..."])
  ShowText([""])
  ShowText([""])
  ShowTextAttributes(["daimeikai_fc1", 1, 0, 2])
  ShowText(["\\n<Daimyokai>No one knows who I am here...\nI want to get back to my own world as quickly as possible..."])
  ShowText([""])
  ShowText([""])
  ErasePicture([5])
  Wait([30])
  PlaySE(["RPG::SE(@name=\"mon_asioto3\", @pitch=100, @volume=100)"])
  SetMoveRoute([13, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=44, @parameters=[\\\"RPG::SE(@name=\\\\\\\"Move\\\\\\\", @pitch=100, @volume=80)\\\"])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=44, @parameters=[\"RPG::SE(@name=\\\"Move\\\", @pitch=100, @volume=80)\"])"])
  Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
  SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
  PlayBGM(["RPG::BGM(@name=\"scene_odayaka1\", @volume=100, @pitch=100)"])
  ShowTextAttributes(["rovissa_fc1", 0, 0, 2])
  ShowText(["\\n<Rovissa>...Did she just say her\\*\\fi own world?\\*\\fi"])
  ShowText([""])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Elder>Oh, are you also here to take up my request?"])
  ShowText([""])
  SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
  ShowTextAttributes(["rovissa_fc1", 0, 0, 2])
  ShowText(["\\n<Rovissa>Yeah, we saw the request on the notice board..."])
  ShowText([""])
  SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
  ShowTextAttributes(["lars_fc01", 0, 0, 2])
  ShowText(["\\n<Lars>"])
  ShowText(["............"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Laid out on the table was a map of the surrounding region.\nThe ×-marks appeared to be the locations of villages that were attacked."])
  ShowText([""])
  ShowTextAttributes(["rovissa_fc1", 0, 0, 2])
  ShowText(["\\n<Rovissa>We've heard most of the talk about this subject.\n...That exorcist who was here a moment ago mentioned the earth's pulse."])
  ShowText([""])
  ShowText([""])
  ShowTextAttributes(["lars_fc01", 0, 0, 2])
  ShowText(["\\n<Lars>......?"])
  ShowText([""])
  ShowTextAttributes(["rovissa_fc1", 0, 0, 2])
  ShowText(["\\n<Rovissa>The earth's pulse is the flow of magical power underneath the land. Naturally, I can feel it."])
  ShowText([""])
  ShowText([""])
  PlaySE(["RPG::SE(@name=\"mon_power\", @pitch=100, @volume=100)"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Rovissa closed her eyes, and focused her mind..."])
  ShowTextAttributes(["rovissa_fc1", 0, 0, 2])
  ShowText(["\\n<Rovissa>Let's see...this line looks like that.\nAnd there's a big one there too..."])
  ShowText([""])
  ShowText([""])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Rovissa draws some lines on the map.\nThey aligned precisely with the locations of the attacked villages!"])
  ShowText([""])
  ShowTextAttributes(["lars_fc01", 0, 0, 2])
  ShowText(["\\n<Lars>......!!"])
  ShowText([""])
  ShowTextAttributes(["rovissa_fc1", 0, 0, 2])
  ShowText(["\\n<Rovissa>I guess this is easy for me.\nThe next place they will attack from this point is... Izumo Village."])
  ShowText([""])
  ShowText([""])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The yoma in question weren't just attacking villages at random. They appeared to be wrecking villages that ran along the earth's pulse..."])
  ShowText([""])
  ShowTextAttributes(["rovissa_fc1", 0, 0, 2])
  ShowText(["\\n<Rovissa>...Anyways, just leave this request to us.\nWe'll prepare an ambush at Izumo Village and exterminate them."])
  ShowText([""])
  ShowText([""])
  ShowTextAttributes(["lars_fc01", 0, 0, 2])
  ShowText(["\\n<Lars>............"])
  ShowText([""])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["If they know where they'll be, finding them shouldn't be too difficult. After that, they only need to defeat the yoma..."])
  ShowText([""])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Elder>Oh, you will take care of the request?\nWhether it is you or that youkai hunter who came by earlier, hearing that is very reassuring."])
  ShowText([""])
  ShowText([""])
  ShowTextAttributes(["rovissa_fc1", 0, 0, 2])
  ShowText(["\\n<Rovissa>Izumo Village is rather close by here.\nLet's head there right away, Lars!"])
  ShowText([""])
  ShowText([""])
  ControlVariables([1204, 1204, 0, 0, 2])
  Empty([])
